Innovation Management Programme
Innovate to win and execute or deal with disruption across your industry regime.
Improve a product or service in ways that the market does not expect, typically first by designing for a different set of consumers in a new market and later by lowering prices in the existing market.
Inspired Companies: Ford Motors, Wikipedia, iTunes, Amazon.com
A validated learning through rapid scientific experimentation, and counter-intuitive practices that shorten product development cycles, measure actual progress without resorting to vanity metrics, and learn what customers really want. It enables a company to shift directions with agility, altering plans inch by inch, minute by minute.
Inspired Companies: Toyota, Procter & Gamble, Walmart
The next Bill Gates will not build an operating system. The next Larry Page won’t make a search engine. Tomorrow’s champions will not win by competing ruthlessly in today’s marketplace. They will escape competition altogether, because their businesses will be unique. Finding singular ways to create new things. Doing what someone else already knows how to do takes the world from present to next, adding more of something familiar. But when you do something new, you go from scratch to present.
Duration: 3 Days (12 Hours)
Day 1 :Disrupting Innovation
Day 2 :Customer Innovation
Day 3:Scratch Innovation